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Editor progress with projects, assets and property editing

· 1 min read

Some progress with the editor. It can now load and save projects, show a list of assets and a list of entities, and edit object properties. All of it runs in the in-game 3D UI, and all of it supports undo and redo.

That 3D UI is the immediate-mode interface scripted in Lua that I started on in August. The screenshot shows a few house models in a test scene with the entity list, the asset list and the property panel.

The editor with a selected shed, the entity and asset lists, and the property panel