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Rasterising 3D models into voxels

Rasterisation into voxels

· 1 min read

Video

I’m playing with rasterising polygonal 3D models into voxels. The video shows the first version of the algorithm, and it isn’t right yet: there are cracks and holes in the result.

This picks up from my voxelisation test in October, where I rasterised a tank model into a 50x50x50 voxel field polygon by polygon, in the style of a 2D scanline algorithm, and the resolution was too low.