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Auto-reloading resources

· 1 min read

A wooden structure on the landscape in the editor, with the property panel open

The editor now reloads resources automatically. When you switch back to it from the application you were editing in (Photoshop, 3ds Max and so on), scripts, textures, models and shaders load again on their own. Models load in a background thread, so work doesn’t stop while they come in.

There is also new camera control: zoom to the selected objects, and top, bottom, left, right, front and back views of the selection. Other additions are UI for editing an asset in the external application the OS associates with it, opening a resource’s location in Explorer, and importing from the Assets window.