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Big face on the landscape

· 1 min read

A landscape in the editor textured with a giant photo of a face

While testing new editor features I set the landscape texture to a random photo. Walking across a gigantic face is a strange experience.

The new features:

  • Import of 3D models from FBX files through the Autodesk FBX SDK.
  • Ray tracing against landscapes uses the heightmap, which is faster than tracing the actual geometry.
  • Materials, scripts and audio files can be assigned to objects by dragging them from Explorer or the Assets window.
  • Scripts can be edited in Notepad, assigned to an object and removed.
  • A depth pass now runs before the geometry buffer pass in deferred shading.
  • A current insertion position for cut, copy and paste.