Big face on the landscape
While testing new editor features I set the landscape texture to a random photo. Walking across a gigantic face is a strange experience.
The new features:
- Import of 3D models from FBX files through the Autodesk FBX SDK.
- Ray tracing against landscapes uses the heightmap, which is faster than tracing the actual geometry.
- Materials, scripts and audio files can be assigned to objects by dragging them from Explorer or the Assets window.
- Scripts can be edited in Notepad, assigned to an object and removed.
- A depth pass now runs before the geometry buffer pass in deferred shading.
- A current insertion position for cut, copy and paste.
