The Sponza lion in the Glow engine
A close-up of the lion head from the Sponza model, rendered in the Glow engine editor. Sponza is a common scene for testing lighting, and the carved relief on its wall shows off light and normal maps well. The scene is lit by a set of small “square” lights. The one selected in the properties panel on the right, square_light01, has a pink colour at intensity 1.0 and uses the light_no_shadow shader, so there are no shadows from it here. The entity list at the bottom shows the Sponza meshes and those lights side by side.
