Flight over a voxel landscape
The video above is a flight over the voxel landscape of my new game, the tank game I found a model for a few days ago. Flying the camera over the terrain is the quickest way to show what the world looks like at this stage, before there is much else in it.
I still need to work out how the tank will fit in. It’s a smooth polygonal model, and everything you see in this video is made of voxels.